1.SYS:> who
1.SYS:> echo $ROLE
1.SYS:> type s:motto
Creating unique and memorable experiences through the art of video games
1.SYS:>
I'm a passionate game developer with more than 25 years of experience in the industry. I've worked with major studios like TequilaWorks (DeadLight), MercurySteam, Gameloft, and Pyro Studios (Commandos series), gaining expertise across multiple disciplines.
Currently working on the successful franchise "Super Arcade Soccer", published on Steam, Nintendo Switch, PlayStation 4/5 and Xbox One (S|X). I specialize in Unreal Engine 5, Unity, multiplayer development, and creating engaging gaming experiences.
Working on the successful franchise "Super Arcade Soccer", published on Steam, Nintendo Switch, PlayStation 4/5 and Xbox One (S|X). Prototyping several Hyper-casual games.
Working on cutting edge technology called Quantum for multiplayer game development.
Working in several Hyper-casual games and helping in development of Unity version of Tappx SDK.
CTO of famous title DeadLight, leading technical direction and development.
Commandos 3 graphics programmer and Lead Graphics programmer with Renderware in Commandos Strike Force.
Enhanced version of the successful franchise with improved graphics and gameplay mechanics. Available on Nintendo Switch with updated features and multiplayer modes.
Real-time online racing with global leaderboards, missiles, shields and power-ups. Lag-free multiplayer powered by Photon Quantum. Available on Nintendo Switch, iOS and Android, in Early Access on Steam, and playable right here in your browser.
Do you have a project in mind? Want to collaborate? Or just want to chat about game development? With 25+ years of experience, I'm always open to new opportunities and interesting projects.